I started off as a Nord commoner in a Nord village and thus began my epic adventure to act out the life of “Balthazar: The commoner who would be king”.
The colour palette of greens and browns did nothing to inspire me, however given the feel and theme of Mount and Blade, these colours were perfectly apt for the situation. I pushed through reading the pages of text to find myself englufed in the game. So I booted up my PS4 once again, opening my mind to the strange text based “choose your own adventure” style of storytelling and found a narrative filled to the brim with interesting sub plots and storylines. In the first hour or two within Mount and Blade it was no secret that I hated it, but there was something niggling in the back of my mind… something that kept me coming back to the game hours after I had written it off. Normally this is the section of the review with a game like this where I tell you my first few hours of the game were mixed, but that simply would not be true. The game is an Action RPG, Strategy/ Medieval Simulation hybrid and on the surface feels bland and outdated but underneath hides an absolute shining gem of a game. Mount and Blade: Warband is a port of the 2011 PC game developed by Taleworlds Entertainment and published by Koch Media.